PixisEditor · Manual

How the editor works

An illustrated reference for tools, panels and gestures — with screenshots of the real interface, not abstract descriptions. The section is filled in gradually.

22toolbar tools
9panels
9sections ready · more in progress

Interface map

The editor's main zones on first launch. Hover a number in the legend — it explains what lives in that area.

PixisEditor interface overview
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1
Tools — toolbar

22 tools for painting, filling, shapes, selection and transform. Right-click an icon to quickly assign a hotkey.

2
Tool Settings

Color and palette, active brush settings (size, intensity, dither pattern, etc.) — the context changes with the selected tool.

3
Layers

List of layers and groups, adjustments (🎚), effects (ƒx), visibility/lock, drag to reorder and opacity. Drag a 🎚 or ƒx icon onto another layer to move that payload; Ctrl+drag (Cmd on Mac) copies it.

4
Preview

A live mirror of the document composite with its own zoom/pan — hides the grid, cursors and selection outlines.

5
Animation

Multi-track frame timeline, frame actions (named frame groups) and playback transport.

6
Stamp library

Saved stamps for reuse; can be dragged onto the canvas for a one-off application.

7
Canvas

The document's working area. Pan — middle mouse button, zoom — right button (vertical drag) or wheel.

Sections

Documentation is built up piece by piece — icons and descriptions come from the real interface, not abstract mockups.